GameTables
Add classic gametables with proper NPC HP and Damage
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Add classic gametables with proper NPC HP and Damage
Merge branch 'dev'
Fixed crash in instance stockades
Add aliasing constructors to Trinity::unique_weak_ptr allowing linked object lifetime (for example Aura and AuraEffect)
Fixed handlers for CMSG_DISCARDED_TIME_SYNC_ACKS and CMSG_TIME_SYNC_RESPONSE_DROPPED