Changelog

Stay updated with the latest changes, improvements, and new features in WarCrown.

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Changes as of

2026/01/19

5 changes

Misc

2 updates

Fixed random kicks

Fixed random kicks

Bug fix Low Impact

Add script to fix GT expansion columns

Medium Impact

Uncategorized

1 update

Merge branch 'dev'

Medium Impact

Session

1 update

Implement anti-addiction system Introduced anti-addiction (fatigue) system integrated into session management Tracks cumulative player online time across continuous gameplay Applies progressive restrictions based on total playtime: Normal state with full rewards Fatigue state with reduced experience and rewards Restricted state with reward suppression after threshold exceeded Automatically restores or resets playtime counters after sufficient offline time Enforced during login, logout, and periodic session updates Implemented server-side to prevent client-side circumvention Designed to be configurable and extensible for future rule adjustments

Medium Impact

Network

1 update

Move parsing of EarlyProcessClientPacket from WorldSocket::ReadDataHandlerResult to their handler functions

Medium Impact
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